The Null Device

With the workload finally relenting somewhat, I got to go to a talk by Eric Zimmerman, a game designer, among whose accomplishments is the massively popular SissyFight. He talked about the nature of games, the interaction of rules, play and the culture of games, and about games using digital media in particular, and showed some examples of games he has designed, both computer-based ones (such as the aforementioned SissyFight and a cute arcade game with rave-flyer graphics and 303 squelching sound effects) and traditional ones (my favourite being Suspicion, a role-playing card game played surreptitiously in an office). It was a most interesting talk; Zimmerman is definitely someone to keep an eye out for...

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