The Null Device

You've heard of video games contributing to shortening attention spans? Well, a new video game, developed using neural feedback technology used by NASA to train astronauts, allegedly improves players' attention spans. The game, named Attention Trainer, uses a bright yellow plastic helmet fitted with brainwave-measuring sensors to monitor the player's attention, and responds according to how well the player is concentrating. One game involves a bicycle race, with the performance of the cyclist on the screen being determined by the player's level of concentration.

Myself, I wonder whether it works, or whether it just looks like it works. This also ties into the question of how much the perceived shortening of attention spans is pathological, and how much it is a natural adaptation to the more information-rich environment of the modern world (sort of like multitasking in computer operating systems).

There are no comments yet on ""

Want to say something? Do so here.

Display name:
URL:(optional)
To prove that you are not a bot,
please enter the text in the image on the right
in the field below it.

Your Comment:

Remember my details.

Please keep comments on topic and to the point. Inappropriate comments may be deleted.

Note that markup is stripped from comments; URLs will be automatically converted into links.