You've heard of video games contributing to shortening attention spans?
Well, a new video game, developed using neural feedback technology used by
NASA to train astronauts, allegedly
improves players' attention spans.
The game, named Attention Trainer, uses a bright yellow plastic helmet fitted
with brainwave-measuring sensors to monitor the player's attention, and
responds according to how well the player is concentrating. One game involves
a bicycle race, with the performance of the cyclist on the screen being
determined by the player's level of concentration.
Myself, I wonder whether it works, or whether it just looks like it works. This also ties into the question of how much the perceived shortening of
attention spans is pathological, and how much it is a natural adaptation to
the more information-rich environment of the modern world (sort of like
multitasking in computer operating systems).