Posted by: acb | http://dev.null.org | Mon Nov 5 16:40:31 2001
Indeed it was. _I Shot Andy Warhol_ is a good film about the whole chapter.
SCUMM, however, is a graphic adventure game engine/virtual machine invented by LucasArts. The bytecode is, I believe, machine-independent, and they ported interpreters to PCs, Macs and Nintendo consoles, and possibly a few other things. It's probably akin to Sierra's AGI/SCI.
Posted by: Luke | http://www.captainfez.com/blog/ | Wed Nov 7 19:04:30 2001
Yeah. You're right on the SCUMM info, acb: there's a mob out there that're still trying to code something that'll run it and any other games written for LFL's interpreter - it's called SCRAMM, I think, from memory. And as far as oldskool LFL games go: it's got to be Maniac Mansion (and not the 256-colour reworking, either) or nothing! Well, nothing except Zak McKracken and the Alien Mindbenders, that is...
Posted by: acb | http://dev.null.org | Thu Nov 8 02:31:26 2001
Wasn't SCRAMM a SCUMM development kit, for writing third-party SCUMM games? (I believe someone's got a GPLed SDK for one or both of Sierra's systems.)
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Posted by: Alex | None | Mon Nov 5 13:10:10 2001
Hmm, SCUMM - wasn't SCUM Ms Solarnis' little anti-patriarchy stunt?