(Why Curses, I you ask, and not a nicer-looking Qt/Gtk UI? Well, (a) the software this may end up in will be Curses-based for speed (it'll have to do lots of doovy things on a P133 laptop, and will need all the clock cycles it can get), and (b) pushing keys to do things without worrying about mouse focus is a lot quicker than dragging elements with a mouse. And (c), because it's a proof-of-concept toy, and I didn't have the time or reason to spend a lot of effort on a slick UI.)
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Tue Nov 27 17:07:05 2001
--- toy303-0.1/A303.h Mon Nov 12 01:43:35 2001 +++ toy303/A303.h Tue Nov 27 11:02:48 2001 @@ -9,6 +9,11 @@ #define A303_MAXSTEPS 16 +// stupid curses +#ifdef clear +#undef clear +#endif + // note lengths enum { A303_NOTE_REST = 0,