Early last year a small Southern California company called Black Snow Interactive made a business move you could almost call shrewd if it werent so surreal. They rented office space in Tijuana, equipped it with eight PCs and a T1 line, and hired three shifts of unskilled Mexican laborers to do what most employers would have fired them for: playing online computer games from punch-in to quitting time. The games they were required to play were Ultima Online and Dark Age of Camelot, two of the most popular massively multiplayer role-playing games online. As the workers sat mouse-clicking virtual trolls to death, their characters acquired skills and gold at a brisk, assembly-line pace. For this, Black Snow paid the Mexicans piecework wages -- then turned around and sold the high-level characters and make-believe money on eBay, where a grandmaster dragon-tamer account from Ultima can fetch $200 and a Dark Age gold piece trades for roughly what the Russian ruble does.
(via Things Magazine)
(Btw, I wonder how long until the first online game currency appears on currency exchange markets next to the dollar, the pound and the euro.)
Please keep comments on topic and to the point. Inappropriate comments may be deleted.
Note that markup is stripped from comments; URLs will be automatically converted into links.