The Null Device

Scissors Paper Rock

Rock, Paper, Scissors may sound to the casual observer like a perfect game of chance; however, with the human mind being what it is, there are many ways to play it to win:
In RPS circles a common mantra is "Rock is for Rookies" because males have a tendency to lead with Rock on their opening throw. It has a lot to do with idea that Rock is perceived as "strong" and forceful", so guys tend to fall back on it. Use this knowledge to take an easy first win by playing Paper. This tactic is best done in pedestrian matches against someone who doesn't play that much and generally won't work in tournament play.
When playing with someone who is not experienced at the RPS, look out for double runs or in other words, the same throw twice. When this happens you can safely eliminate that throw and guarantee yourself at worst a stalemate in the next game. So, when you see a two-Scissor run, you know their next move will be Rock or Paper, so Paper is your best move. Why does this work? People hate being predictable and the perceived hallmark of predictability is to come out with the same throw three times in row.
When playing against someone who asks you to remind them about the rules, take the opportunity to subtly "suggest a throw" as you explain to them by physically showing them the throw you want them to play. ie "Paper beats Rock, Rock beats scissors (show scissors), Scissors (show scissors again) beats paper." Believe it or not, when people are not paying attention their subconscious mind will often accept your "suggestion". A very similar technique is used by magicians to get someone to take a specific card from the deck.

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