The Null Device

Terrorist plots in online games

A Pentagon researcher has laid out a chilling possibilities: that terrorists could be using online role-playing games to plan attacks, disguised as raids in the virtual world:
In it, two World of Warcraft players discuss a raid on the "White Keep" inside the "Stonetalon Mountains." The major objective is to set off a "Dragon Fire spell" inside, and make off with "110 Gold and 234 Silver" in treasure. "No one will dance there for a hundred years after this spell is cast," one player, "war_monger," crows.
Except, in this case, the White Keep is at 1600 Pennsylvania Avenue. "Dragon Fire" is an unconventional weapon. And "110 Gold and 234 Silver" tells the plotters how to align the game's map with one of Washington, D.C.
Of course, the same argument could apply to any form of discussion. Terrorists could just as easily use last.fm playlists or online mixtapes to hatch their plans. (The above plan could be encoded as a copy of OMD's Enola Gay and a song by industrial noise band Whitehouse, followed by a song exactly 11 minutes long, which would give the time of the attack. For chemical or biological weapons, replace Enola Gay with Britney Spears' Toxic. You get the idea.) Or they could use internet memes; who's to say that the particular spelling/grammatical anomalies on the caption of the latest set of cat photos don't encode the details of a planned terrorist attack?

Of course, the terrorists could even eschew the internet altogether, using other means of communicating their plans, such as, say, public art. Who's to say that a terrorist sleeper agent hasn't been quietly making a name for himself as an artist, getting lucrative commissions, and waiting for the order to encode doomsday plans in a public sculpture (plenty of opportunity there) or a semi-abstract mural. (Avant-garde art itself is too easy.) Or architecture, or urban planning (if there are Masonic symbols in the layout of Washington DC's streets, there could be other things elsewhere.) The possibilities are infinite.

Perhaps Bruce Schneier could make his next Movie Plot Threat Contest hinge on coming up with creative ways in which evildoers could go to elaborate lengths to encode the message "nuke the Whitehouse at 11:00" in innocuous-looking environments. Because, as we all know, supervillains love complexity in and of itself, and the ideal terrorist plan would look more baroque than a steampunk laptop on Boing Boing.

There are 1 comments on "Terrorist plots in online games":

Posted by: datakid http://engagemedia.org Wed Sep 17 10:24:19 2008

polemic lols