Meanwhile, Namco have decided to milk the Katamari cash cow once more, with a version for the iPhone:
No new twists here; just an adaptation of the classic Katamari game. It uses the iPhone (and iPod Touch)'s tilt sensor as a control mechanism. Unfortunately, the hardware seems to be a bit too slow; when I tried it on my first-generation iPod Touch, it ran infuriatingly slowly. (Perhaps the second generation will work better with it?) The fact that the developers kept the screen-warping effects when you reach a size milestone probably doesn't help either. As such, I can't recommend buying this unless you're desperate for a Katamari fix.
On a tangent: I wonder how Keita Takahashi is getting on with Noby Noby Boy. I haven't heard much about it for a while.
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