It's a hard game to explain without sounding silly. Picture a physics playground. You control a pink worm with feet named BOY, and move, eat objects to stretch your stomach, jump to any height you choose, and stretch lengthwise by pulling yourself in opposite directions, without any specific objectives. Then after you stretch BOY for a while, you can "report" how many meters you stretched to GIRL, causing her to stretch as well. But while BOY is a reasonably-sized character with an elastic torso, GIRL is a giant who starts life in Earth's orbit in space, and as everyone playing on PlayStation Network cumulatively reports stretching scores, GIRL grows bit by bit, eventually stretching herself from Earth to The Moon, Mars, Jupiter, etc. (and in the process unlocking these settings for all players).
As the game describes itself: "Noby Noby Boy is all about stretching a character called BOY. There are no missions or enemies... You don't collect objects by rolling a ball... This game doesn't have any of that stuff. In this game, you stretch and shrink... stretch and eat objects... That's all there is to it."
This isn't a game that tells you everything about itself up front. It gives you a short quiz and then lets you loose. If you want to trip the guy riding his bicycle, or make BOY super long and thread him through buildings or the donut-shaped clouds in the sky, that's up to you. I've had fun seeing how large I could stretch (current record is just over 500 meters) and trying to tie myself into a knot. I've eaten my way through the epilepsy warning, spotted cameos from Mappy and the Prince from Katamari, written messages on the side of BOY, befriended characters so they surf on my back, and recorded video clips (the game has an option so you can send them to YouTube).And several images from the game have surfaced; it looks quite good, in a somewhat kawaii-yet-abstract sort of way:
Noby Noby Boy will apparently be available as a download for the PlayStation 3 console, and will be priced at a "very reasonable" price, to ensure that players expecting Katamari Damacy VII: The Revenge or something don't feel cheated. This and Little Big Planet could be reasons to buy a PS3; it's reassuring to see that they're not just using its power to make more realistic-looking racing/war/sports/zombie-splattering games.
The ever-eccentric Takahashi, meanwhile, has apparently committed himself to designing a new children's playground in Nottingham.
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