The Null Device

Soho: A Most Peculiar Game

The latest from the people behind Smoke: a London Peculiar, a periodic zine inspired by the city: Soho: A Most Peculiar Game, a board game set in the Soho area of London and inspired by two things: its pubs and its one-way system:
Each player is the editor of a small literary magazine. Before the next issue can be printed, six pieces of rashly commissioned copy need to be retrieved from a somewhat motley bunch of recalcitrant writers:

Travel blogger and author of "Leicester: City of Crisps", Toby D’Azure.
Girl-about-town and sparkly-heeled chick-lit tyro Sophie Blush.
Postmodern goremeister and connoisseur of noir Justin Slick.
Aga-endorsing barbour-clad romantic novelist Lavinia Snowe.
Former Para turned lad-mag agony uncle David “Dave” Green.
Otherworldly and oddly androgynous sci-fi bod CT Vermillion.

And, being writers, all six are currently holed up in six Soho pubs, cadging free drinks, chatting up people half their age (but with, oddly, twice their looks), and complaining vociferously about their agents, about dumbing down in the publishing industry, and about how they didn’t want that Eastenders gig anyway as it would have compromised their artistic integrity and also possibly involved buying a TV licence.

The noble editors’ thankless task is to contact all six writers and extricate their beer/sauvignon-stained prose from whichever unwholesome pocket or handbag it’s been stuffed in. The first to do so scores a small moral victory or, to borrow a phrase from Monopoly, wins.

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