The Null Device

Posts matching tags 'sod's law'

2012/2/7

An excellent answer to the eternal question of why software development task estimations are inevitably off by a factor of 2 or 3, even if one compensates for this in advance:

Let's take a hike on the coast from San Francisco to Los Angeles to visit our friends in Newport Beach... The line is about 400 miles long, we can walk 4 miles per hour for 10 hours per day, so we'll be there in 10 days. We call our friends and book dinner for next Sunday night, when we will roll in triumphantly at 6 p.m. They can't wait!
We get up early the next day giddy with the excitement of fresh adventure. We strap on our backpacks, whip out our map, and plan our first day. We look at the map. Uh oh... Wow, there are a million little twists and turns on this coast. A 40-mile day will barely get us past Half Moon Bay. This trip is at least 500, not 400 miles. We call our friends and push back dinner til Tuesday. It is best to be realistic. They are disappointed, but they are looking forward to seeing us. And 12 days from SF to LA still is not bad.
Man, this is slow going! Sand, water, stairs, creeks, angry sea lions! We are walking at most 2 miles per hour, half as fast as we wanted. We can either start walking 20 hours per day, or we can push our friends out another week. OK, let's split the difference: we'll walk 12 hours per day and push our friends out til the following weekend. We call them and delay dinner until the following Sunday. They are a little peeved but say OK, we'll see you then.
...and so forth.

it sod's law tech 0

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