The Null Device

Posts matching tags 'x11'

2002/11/25

Hey penguinheads; remember Berlin, the superdoovy new windowing/rendering system that was going to replace X and usher in a new era of peace, prosperity and seamless translucent, rotated windows? Well, the project didn't die; it's now named Fresco and Milestone 1 came out a few days ago. And here are some screenshots. Nice to know that they've gotten beyond the "look, translucent rectangles!" stage. Still looks a bit rough, but the technology looks promising. I'll probably play with it at some stage. (via slashdot)

x11 linux vaporware [2 comments]

2002/1/28

Abandonware news: Desqview/X released into the public domain (though without sources). I recall that it looked pretty impressive; it could run remote X11 applications and multitask DOS/Windows apps, all in a tiny amount of RAM. Not sure how useful it is these days, though. Anyway, there's a mirror here, and a Slashdot discussion here.

software retrocomputing abandonware x11 ms-dos desqview/x [no comments]

2001/6/13

An interesting interview with Jim Gettys, architect of the X Window System, where he puts paid to the myth of X bloat.

Most of the perception of bloat is caused by how Linux reports memory. An X server maps the display card into its address space, and on current graphics cards this can easily be 8, 16, 32 or even 64 megabytes of address space (for the frame buffer and registers of the display). Naive people look at "ps" or "top" and draw the wrong conclusion.

(via Slashdot)

x11 linux jim gettys tech software unix [no comments]

2000/12/6

That old workhorse, the X Window System, is finally getting decent rendering capabilities, including alpha-blending and anti-aliased text (TrueType-only; not using the standard text routines). Which is a Good Thing; translucent windows and menus look pretty nifty, and before this, you had to do that kind of thing by hand, using X just as a dumb pixel-pushing mechanism; not exactly an efficient use of a networkable window system. (via Slashdot)

x11 unix [no comments]