The Null Device
A chilling account of how the future may look if the intellectual-property industry gets its way and gets universal digital rights management on everything capable of handling their precious content:
Going to the movies is not what it used to be. Security at the studio-owned theatres is heavy, it's not a trip to be taken lightly. But if you want to see the film everyone is talking about without waiting a year for the home release, you have little choice. When you enter the lobby the first thing you see are long ranks of tiny, thumbprint activated lockers. This is where you must leave all of your electronics, your personal server and peripherals, even your watch, and you had better not be wearing smart spectacles or contacts. As you enter the security zone you're scanned for anything you may have forgotten. Cochlea and optical implants must be capable of responding with a coded RF identification signal to indicate their systems are secure and cannot record. People with older models, or models implanted abroad where such interrogation is illegal, are turned away. Perhaps they would like to see one of the older releases?
These days it seems like every time you turn on one of your gadgets you have to fight with its DRM to get it to do what you want. The home movie of your daughter opening her birthday presents is ruined by a patch of grey fog that shifts with every movement of the camera, tracking sluggishly to keep the TV screen in the background obscured. From the codes embedded in TV's update pattern your camera had decided the show was not licensed for this form of reproduction and blocked it. You wish you had thought to turn it off at the time, but squinting into the camera's tiny screen it hadn't looked so bad.
You just don't see physical media anymore. Too easily duplicated, their security too easily cracked, they've been dropped in favour of heavily encrypted and vendor-locked streaming media. You don't 'own' copies of any music or movies these days, instead your monthly subscriptions grant you only the right to temporarily buffer a few seconds of the distributor's authorised files while you watch or listen. Ultimately, that was the reason ad-hoc networking protocols and mobile PC technologies were pushed so hard, not because the customers wanted them but because the music and movie industries needed them to replace the vulnerable duplication method normally needed for such mobile media.
The only way writers can get their novels read, or musicians have their music heard, is by signing with a content provider who will claim the work as their own and charge people for access. It's nearly impossible for artists to make money anymore. The celebrities you read about, the millionaires who's contribution to the industry was actually rewarded, are a microscopic minority. But wasn't it always that way? There is nothing to stop an author from reading a work aloud in public, or a band from performing to a live audience, but few beyond that space will hear it. Hardly anyone has access to the technology that would let them record what they're hearing, at least not in any permanent form, and even fewer have the means to share it once they have. And god forbid the artists accidentally use a sentence or lyric already claimed by one of the corporations...
(via bOING bOING)
The latest addition to the Belle & Sebastian lifestyle-experience empire is a graphic novel. Titled Put The Book Back On The Shelf, it comes out in February (one week before their new album) and features stories titled after (and presumably inspired by) Belle & Sebastian songs, written and illustrated by various sequential artists. The only name that immediately rings a bell is Laurenn McCubbin (co-author of "Lazy Line Painter Jane"), who I think is one of those freaky fetish-goth authors Warren Ellis hangs around with or something, and who also did the cover art. (I was hoping they'd get Daniel Clowes or Dorothy Gambrell or someone to contribute to it, but you can't have everything.)