The Null Device

2009/9/8

As rising oil prices bite, people are talking about moving to a 4-day work week to reduce fuel consumption. The idea has been tried in Utah, but as befits a conservative Mormon state in the US whose emblem is the beehive, it didn't result in an extra day of leisure time, but rather four 10-hour workdays. Nonetheless, the results have been promising, and the experiment has proven popular, with 82% of participants preferring to stick with it:

"If employees are on the road 20 percent less, and office buildings are only powered four days a week," Langmaid says, "the energy savings and congestion savings would be enormous." Plus, the hour shift for the Monday through Thursday workers means fewer commuters during the traditional rush hours, speeding travel for all. It also means less time spent idling in traffic and therefore less spewing of greenhouse gases and other pollutants. The 9-to-5 crowd also gets the benefit of extended hours at the DMV and other state agencies that adopt the four-day schedule.

(via Infrastructurist) economy energy society usa utah work work-life balance 0

In the 1980s, programmers of games for the Nintendo Entertainment System would often put hidden messages, sometimes quite colourful, into the ROMs. This blog has extracted and translated a few of these, stridently complaining about clueless managers, broken tools, and, it seems, the shameless sexual peccadillos of team members. Game programmers in 1980s Japan were a wild lot, it seems.

First off, Kaoru Ogura, who ran off with some guy in the middle of the project. Yes, you, you bastard. Don’t show up at the office without showering after having sex 6 times the previous night. Next, Tatsuya Ōhashi. Yes, you, you bastard. Don’t give me your flippant shit — coming in late on the day we ship the ROM like nothing’s amiss. You can give me all the porn you want; I’m not forgetting that one. All that fucking weight you put on. No wonder you paid out 18,000 yen and still got nothing but a kiss out of it. Kenji Takano, Namco debugger. You are a part-timer; don’t dick around with the project planner. And finally, Kiyoharu Gotō, the biggest thorn to my side in this project. Yes, you, you bastard. Once I get a time machine, I’m sending you back to the Edo period. Go do your riddles over there.
Come to think of it, some people were helpful to me, too. Mr. Okada, who took all the good stuff. I know all about your abnormal tendencies. Yamagishi, who swore off soaplands until the project was over. Go ahead, knock yourself out now.

(via Boing Boing) japan nintendo retrocomputing sex 0