The Null Device

2011/12/29

An interview with underground comic author Daniel Clowes, in which he talks about a number of things, such as the pitfalls of hipster parents trying wrongheadedly to introduce their kids to interesting culture (and, in the process, making it deeply uncool):

I think about that a lot with my son. I don’t want to inflict the stuff I like onto him. He’s only eight, so right now I could get him to like anything, pretty much, but when he’s a few years older I really don’t want him to respond to anything because I like it too much or not enough. I want him to sort of find his way into his own stuff, so it’s something I have to constantly modulate. I don’t want him to associate this music with me, I want him to discover it on his own and then I’ll go like, “Well, I happen to have all their records!”
In short, you may be hip and credible, but once you have kids, your position as a parent will, in the eyes of your kids, be like antimatter to all the cred you have carried forth from your bourgeois-bohemian extended adolescence. And so, a generation is produced to whom Black Flag and Pavement will be as naff as, say, Engelbert Humperdinck or something. Or, in the post-loungecore, post-Yacht Rock age after irony has folded in upon itself, perhaps it's the act of having opinions about music that will carry a patina of daddish uncool, with record collections and discographies being inherently cringeworthy; perhaps, to the hip kids, music will be, as Jarvis Cocker put it, like a scented candle, a ubiquitous low-value commodity beneath caring about.
And now is the era of the Cool Dad. I know lots of parents who I just think, like, “God, if my parents had been like that I would’ve been into all this cool stuff.” Luckily they weren’t, so I discovered all that stuff on my own and they sort of disdainfully shook their heads at the stupid stuff I was interested in. But there are a lot of things that I don’t respond to. I’m not into video games, so I can just see my son becoming, like, a video-game tester as his job or something. Developing video games.
Clowes touches on the mainstreaming of comic-book/nerd culture:
When I was in high school, if I’d gone up to a girl and said, “Would you like to go read some of my Thor comics with me?” they would’ve just thought I was the lowest form of human life. That would’ve been so unimaginable. I was actually on the subway in New York and saw this, like, Attractive Teenage Couple, and the guy was like, “Hey, wanna go see Thor tonight?” and the girl was like, “Yeah, yeah.” And I just thought, that is just blowing my mind that that is happening right in front of me.
And touches on the way that, by reducing the amount of friction required to discover something, the internet has reduced the value of merely knowing about cultural products as badges of belonging:
I could tell you right now about some obscure filmmaker and you could know more about him by midnight than I would’ve been able to find out in 10 years when I was your age. But I don’t know that it would mean much to you unless you really connected to the guy and kept following it and doing more and more research. It’d just be like, “Yeah, I know about that guy,” and then you’d move on to the next thing. There’s something about having it be like a mystery that you have to solve and figure out that really connected you to this weird culture back then.
It also used to be like, you’d buy an album by a recording artist and there’d be one or two good songs on it, and there’d be all the rest that were just kind of to fill up the album, and you’d work your way through that and learn to like the other songs after a while, and then you’d wait till the next album came out. And now it sort of feels like everything is all the greatest hits. You learn about a musician and you immediately can figure out what their 10 greatest songs are, and you just listen to those and you don’t experience the full breadth of their failures and mishaps and all that stuff. I feel like that’s how all culture is. And I’m as guilty as anybody else now—if I hear about an author or something I go straight for their most well-known book and read that first, and, you know, I don’t have that experience of kind of building up to that. You don’t wanna read the rest of their books after that because you figure, “Well, I’ve already read the best one. It’s not gonna be much better than that.”
The interview also touches on the settings of Clowes' works, the aura of alienation in his characters, and his aesthetic formative experiences having been a reaction to the cultural upheavals of The Sixties:
As a kid I loved the look of the early ’60s, kind of the pre-hippie era, just the haircuts and clothes and the way women dressed, it was really appealing. And then all of a sudden people started wearing, like, filthy clothes and messy hair and stuff. That seemed really hideous and horrible to me. It definitely relates to what was going on in my life at the time because, as with many kids who grew up then, my family was just disintegrating while all that stuff came in, so it represented this chaos that was entering my life. But I still have an affection for that pre-1968 look, that kind of saturated Technicolor look. That seems like the real world to me, or like the way things should be.

(via Kiyomi) 1960s comics culture daniel clowes hipsters history music subculture 5